DLSS 5 launches in NBA 2K27 but limited to RTX 50-series GPUs for now
Nvidia plans to expand support to RTX 40-series GPUs after optimizing performance on the newer hardware. The technology is currently exclusive to the RTX 50-series.

DLSS 5 has officially launched inside NBA 2K27, marking a significant step in the evolution of AI-enhanced graphics. The technology, developed by Nvidia, is currently limited to RTX 50-series GPUs, which are the latest in the company’s lineup. This restriction is part of Nvidia’s strategy to ensure that the performance of DLSS 5 is fully optimized before expanding support to older hardware. The company has stated that it will work on bringing neutral rendering tech to the RTX 40-series GPUs in the future.
The introduction of DLSS 5 in NBA 2K27 has sparked a range of reactions from developers and gamers alike. Some have praised the improvements in visual fidelity and performance, while others have expressed concerns about the reliance on AI-generated graphics. The technology has been the subject of debate, particularly after early showcases of DLSS 5 at events like GTC 2026, where some critics labeled the AI-enhanced visuals as 'AI-slop.' Despite the controversy, Nvidia continues to push forward with its vision for AI-enhanced rendering.
Nvidia’s commitment to expanding DLSS 5’s reach is evident in its plans to support RTX 40-series GPUs once the performance of the newer hardware is more fully tuned. This approach reflects the company’s focus on ensuring that the technology delivers consistent and high-quality results across different GPU models. The company’s head of PR, Ben Berraondo, has emphasized that the expansion of support will be a gradual process, with the goal of making DLSS 5 accessible to a broader range of users.
The limited availability of DLSS 5 to RTX 50-series GPUs may have implications for users who rely on older hardware. While the technology offers significant improvements in performance and visual quality, the restriction could lead to increased costs for users looking to upgrade their GPUs. Additionally, the reliance on Nvidia’s proprietary technology may raise concerns about vendor lock-in, as users may find themselves dependent on Nvidia’s ecosystem for future updates and improvements. The market reaction to DLSS 5 will likely depend on how well the technology performs in real-world applications and how accessible it becomes to a wider audience.
As DLSS 5 continues to develop, its impact on the gaming industry will become clearer. Nvidia’s plans to expand support to RTX 40-series GPUs suggest that the company is committed to refining the technology and making it more widely available. However, the initial restriction to RTX 50-series GPUs highlights the challenges of integrating AI-enhanced rendering into existing hardware. The success of DLSS 5 will depend on its ability to deliver consistent performance improvements while addressing concerns about the use of AI in graphics rendering.